Stuff past the end of demo 3A
I've been able to put a fair bit of work into False Skies of late, and as such I feel it's improved a fair bit over the prior demo [which, to be fair, has improved a lot over the one before it, and so on]. I've been able to put in a bunch of new content, as well as a few quality-of-life things, and all in all I feel I have some good momentum going.
Anyway, here a list of things I've got done since the I considered the last demo feature-complete, and a list of things I want to get done before putting out the next version:
Dungeons: 3 main path ones [and 2 less involved side ones], with 1 more primary one to build out
Towns: 4 are done, and a fifth [plus a minor townlike area] are halfway there
Enemies: Over 50 new ones, a good chunk of which have designs not seen in any of the prior demos
Bosses: 5 so far, including one with the most forms I've ever included in a boss
Classes: All 8 are in [subject to change], but 3 still need their sidequests put together
New Systems: A custom save menu's been put in place, a minimap for the overworld's here now, and several other menus that existed in older versions have received tweaks of varying severity.
Other Stuff: There's a train to catch and a boat ride across a perfectly monster-free lake to take.
I'll try and have an updated version of the game out by the end of November, but no promises.
Files
Get False Skies
False Skies
A traditional, class-based RPG with GBC stylings.
Status | Released |
Author | Feenicks |
Genre | Role Playing |
Tags | 2D, Character Customization, Dungeon Crawler, Game Boy, gbc, Modern, Pixel Art |
Languages | English |
More posts
- Game's available for purchase nowNov 30, 2022
- At last, a release dateNov 16, 2022
- Updated demoOct 25, 2022
- Extra dungeon doneOct 22, 2022
- Almost done with the bonus dungeonOct 09, 2022
- At the 'could release this' stageJun 05, 2022
- It's been 8 months since I've put an update here, whoopsApr 11, 2022
- Putting up demo 6 hereAug 09, 2021
- Midyear Progress ReportJun 22, 2021
- I actually talk about the class system for onceMar 16, 2021
Leave a comment
Log in with itch.io to leave a comment.