Almost done with the bonus dungeon
False Skies » Devlog
There's been a whole bunch of changes I've made since the last time I made an update here [June, apparently]. A lot of them have been in the balancing and quality-of-life part of things - most importantly, the encounter rate's been lowered once again - but I've also been working on the extra dungeon and all the stuff attached to it.
Anyway, that's not hugely interesting, so have 3 .gifs showing off only marginally spoilery parts of the extra dungeon:
I'm hoping to get things to a point where I'm ready to send off things to playtesters again soon; unless things go horribly wrong, don't expect to wait several months for a new post about that.
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False Skies
A traditional, class-based RPG with GBC stylings.
Status | Released |
Author | Feenicks |
Genre | Role Playing |
Tags | 2D, Character Customization, Dungeon Crawler, Game Boy, gbc, Modern, Pixel Art |
Languages | English |
More posts
- Game's available for purchase nowNov 30, 2022
- At last, a release dateNov 16, 2022
- Updated demoOct 25, 2022
- Extra dungeon doneOct 22, 2022
- At the 'could release this' stageJun 05, 2022
- It's been 8 months since I've put an update here, whoopsApr 11, 2022
- Putting up demo 6 hereAug 09, 2021
- Midyear Progress ReportJun 22, 2021
- I actually talk about the class system for onceMar 16, 2021
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